API Reference


tryPlaySound(soundId, positionnullable) → {boolean}

Like playSound, but does not throw an error if the sound does not exist. Instead of throwing an error, it just returns false.
Parameters:
Name Type Attributes Description
soundId string Same as in playSound.
position THREE.Vector3 <nullable>
Same as in playSound.
Returns:
True if the sound played successfully, false if it failed.s
Type
boolean

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