API Reference


isGrounded(actoropt) → {boolean}

Determines if the player is grounded (standing on something solid) or not.

This can only be used with player-controllable actors.

Parameters:
Name Type Attributes Description
actor ActorRef <optional>
The player actor to check. If omitted, defaults to the current actor.
Returns:
Whether or not the player actor is currently on solid ground or not.
Type
boolean

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