API Reference


GEventCard

Event Card. An event card detects and signals the occurrence of a specific event (for example, a collision, etc).

The only message an event card needs to receive is Check, which should check to see if the event occurred. If so, it should return the event (a GEvent object). If not, it should return null or undefined.

Type:
Properties:
Name Type Description
onCheck Called to check if the event happened. It should return a GEvent object if the event occurred, or undefined if it didn't. If this is a "predicate card" that is, a card that simply checks if a certain condition is true (like "there are fewer than 6 slimes in the world"), it can also return a boolean (true/false) to indicate its evaluation of that predicate.

< All Functions
Transform
Position Get
getPosXgetPosYgetPosZgetPosgetDistanceTogetDistanceBetweengetLocalPosgetSpawnPosselfToWorldPosworldToSelfPosselfToWorldDirworldToSelfDir
Position Set
moveForwardmoveBackwardmoveLeftmoveRightmoveUpmoveDownmovemoveGlobalmoveTowardsetPosXsetPosYsetPosZsetPosXYZsetPossetSpawnPossetLocalPos
Rotation Get
getPointAheadgetPointBehindgetPointAbovegetPointBelowgetPointToRightOfgetPointToLeftOfgetYawgetPitchgetRollgetRotgetLocalRotgetSpawnRotgetForwardgetBackwardgetUpgetDowngetRightgetLeft
Rotation Set
setYawsetPitchsetRollsetYawPitchRollturnspinrotateapplyQuaternionapplyQuaternionSelfsetRotresetRotsetSpawnRotresetSpawnRotsetLocalRotresetLocalRotlookAtlookDirlookTowardlookTowardDir
Scale
getScaleUniformsetScaleUniformgetScalesetScalegrowshrink
Actors
Actors
ActorRefActorRefmyselfdestroySelfexistsgetActorsgetPlayerActorsgetActorsWithTaggetActorWithTaghasTaggetGameRulesActorisOnstageisOffstagegoOffstagegoOnstageisActorInGroupgetActorsInGroupgetActorGroupDescriptiongetClosestActorgetCardTargetActorgetCardTargetActorDescription
Attributes
getDisplayNamesetDisplayNamegetCommentTextsetCommentTextsetVardeleteVargetVargetAllVars
Cloning
getCloneParentisCloneclone
Properties
propspropNumberpropDecimalpropBooleanpropStringpropActorpropActorGrouppropImagepropSoundpropParticleEffectpropDeckpropColorpropEnumpropCardTargetActorpropNumberArraypropStringArraypropEnumArraypropActorArrayrequireTruerequireFalserequireEqualrequireNotEqualPropOptionsPropDeckOptionsPropDefRequirement
Memory
memcardtempdeclareMemoryUnchangedsaveRotloadRotsaveVecloadVec
Messages
cooldownsendsendDelayedsendToManysendToManyDelayedsendToSelfsendToSelfDelayedsendToAllbroadcastsendToAllDelayedgetMessageSendercallDeckcallActionDeckcallEventDeckdeactivateActionDeck
Player
Camera/Lights
CameraSettingssetCameraSettingssetLightclearLightrequestCameraOffsetgetLocalCameraPosgetLocalCameraRotgetLocalCameraForward
Hierarchy
Parenting
attachToParentdetachFromParentisAttachedgetParent
Rendering
Visibility
isVisibleshowhide
Body
getBodyPossetBodyPosgetBodyRotsetBodyRotgetBoundsSizegetBoundsRadiusOutergetBoundsRadiusInnergetBoundsRadiusAveragegetBoundsCenter
Color
setTintsetTintColorsetTintHexgetTintgetTintColorgetTintHex
Scene
SkyTypeSceneLightingModesetSkyTypegetSkyTypesetSkyColorgetSkyColorsetSceneLightinggetSceneLighting
Physics
Presets
PhysicsPresetsetPhysicsPresetgetPhysicsPreset
Attributes
setSolidisSolidsetKinematicisKinematicenableGravityisGravityEnabledenableKeepUprightisKeepUprightEnabledsetBouncinesssetMasssetDragsetAngularDrag
Velocity
getVelocityaddVelocityaddTorquepush
Casting
raycastraycastTerraincastAdvancedCastHitoverlapSpherecheckBoxCastMode
Collisions
onCollisiononTerrainCollision
Player Controls (high level input)
Actions
onJumponPrimaryActiononSecondaryAction
Controls
isGroundedisSprintinggetWorldThrottlegetThrottlegetRawThrottlegetLookAxessetCameraActorgetCameraActorresetCameraActorisPlayerControllablesetIsPlayerControllablesetControllingPlayergetControllingPlayer
Aiming
getAimTargetgetAimOrigingetAimDirectiongetLastAimHitPoint
Low Level Input
Keyboard
keyIsPressedkeyJustPressedkeyJustReleasedonKeyDownonKeyHeldonKeyUpKeyMessageKeyCode
Mouse
hasPlayerInputgetMouseXgetMouseYmouseIsPressedmousePressedmouseJustPressedmouseJustReleasedgetMouseRayOrigingetMouseRayDirgetMouseWheelgetActorUnderMousegetActorsUnderMousegetTerrainPointUnderMouseonMouseDownonMouseUponMouseHeldonActorClicked
Multiplayer
Players
isInMultiplayerModegetAllPlayersgetLocalPlayergetPlayerByNumbergetPlayerNickNamegetPlayerNumberplayerExistsisMasterPlayerisClaimedgetPlayerControlledActor
Events
onPlayerJoinedonPlayerLeftPlayerJoinedMessagePlayerLeftMessage
User Interface
Tooltips
Widgets
uiTextuiRectuiCircleuiTriangleuiLineuiButtonuiSpriteuiImageuiImageSliceuiGetTextWidthuiGetTextHeightuiGetScreenWidthuiGetScreenHeightuiGetScreenInfoUiColorShapeStyleRectStyleUiShapeOptionsUiImageOptionsUiButtonOptionsUiTextOptionsUiScreenInfo
Screen
getScreenPointgetScreenSpheregetScreenRect
Terrain
Blocks
BlockShapeBlockDirBlockStylesetBlocksetBlockAtPointgetBlockgetBlockAtPointclearBlockclearBlockAtPointgetBlockCoordsAtPointgetBlockCentergetBlockSize
Walls
Sound
SFX
playSoundtryPlaySoundSounds
Particle Effects
ParticleEffects
spawnParticleEffecttrySpawnParticleEffectParticles
Polite Requests
Requests
setPosPleasesetYawPleasesetPitchPleasesetRollPleasesetYawPitchRollPleaseturnPleaseapplyQuaternionPleaseapplyQuaternionSelfPleasesetRotPleaseresetRotPleaselookAtPleaselookDirPleasesetScaleUniformPleasesetScalePleaseattachToParentPleasedetachFromParentPleasesetVarPleasedeleteVarPleasesetDisplayNamePleasesetCommentTextPleasesetSolidPleasesetKinematicPleaseenableGravityPleaseenableKeepUprightPleasesetBouncinessPleasesetMassPleasesetDragPleasesetAngularDragPleasesetPhysicsPresetPleaseaddVelocityPleasesetCameraActorPleasesetIsPlayerControllablePleasesetControllingPlayerPleasesetBodyPosPleasesetBodyRotPleasesetTintColorPleasesetTintHexPleaseshowPleasehidePleasedestroySelfPlease
Misc
Time
deltaTimegetTimegetTimeSinceResetonTickonLocalTickonOffstageTick
Math
vec3degToRadradToDegrevToRadinterpvec3zerovec3onevec3xvec3yvec3zvec3addvec3addXvec3addYvec3addZvec3withXvec3withYvec3withZvec3subvec3scalevec3addScaledvec3negvec3lengthSqvec3lengthvec3normalizedvec3withLengthvec3toStringvec3equalvec3dotquatIdentquatAxisAnglequatApply
Colors
colorFromHexcolorToHex
Game
onResetGameonInitonSpawnAsCloneresetGame
Util
toFixedLengthdeepCopyloglogError
(Advanced) Cards
Cards
getCardStatusRuntimeCardStatusgetCardErrorMessageonCardRemoved
Reference
GActionCardGActionMessageGEventGEventCard